Questions
I have several questions about setting up doom emacs for some python development I do. I can post them all here, but if it is better suited to break them out into individual topics, I’m happy to do so.
- Consider a directory
my_proj
with the filemy_file.py
in it, Inside ofmy_file.py
is the following:
class Foo():
def print_it(self, print_str):
print('here is your string: {}'.format(print_str))
def return_it(self, return_str):
print('returning your string...')
return return_str
How does one configure doom emacs so I could get a breadcrumb trail at the top of the buffer that shows where the cursor is in the code? As an example, if I placed my cursor on the line print('returning your string...')
I would like to see at the top of the buffer something like > my_proj > my_file.py > Foo > return_it
.
In my doom/init.el
file, I have:
:tools
lsp
:lang
(python +lsp +pyls)
and I installed the pyls
using pip install python-language-server[all]
.
-
Is it possible to have a buffer that displays and allows the editing of images that get produced in python code, similar to the feature in Spyder?
-
Is it possible to have a variable explorer?
System information
Loading data dump...
Any assistance is greatly appreciated. Thanks in advance for your help!!